2D Arcade · Game Jam
That's My Bubble!
Description: My first game, built in 48 hours during a game jam with a team of 3. The player controls a submarine and must protect their bubble from fish and trash before it pops.
Role: Artist
Contributions: Responsible for the trash assets and background environment. Collaborated with a second artist who handled the UI and fish, and a programmer who built the core systems.
3D Puzzle · First Person
Laser Connect
Description: My original concept, originally pitched and developed as a university group project, I later decided to continue it independently. I rebuilt and expanded the game solo, taking full ownership of all areas of development. A first-person puzzle game set in a sci-fi industrial warehouse where the player guides laser beams through mirrors and movable obstacles to escape an underground complex.
Role: Solo Developer
Contributions: Full game development: programming (C#/Unity), level design, game design, 3D environment, UI and audio. AI-assisted tools were used for code support and voice lines. The game concept, design decisions and creative direction are entirely my own.
Coming Soon
New Project
A new 3D project is currently in development. Details and screenshots will be added soon.
Secondary Skills
Web & UI Projects
Svelte · Web Application
Eugene The Binary Barbarian
Description: A web-based mini-game UI built over 3 weeks as a pair project. I handled all the programming and state management while my partner produced the artwork. Built with Svelte following a set of defined interaction rules, with a fully responsive interface across all screen sizes. Graded 16/20.
Role: Developer
Contributions: Full front-end development, UI logic and responsive implementation in Svelte.
Web Development · Academic
CAM Website
Description: A fully responsive academic website developed over one month following a creative brief provided by the course director. Built as a team project with close client communication throughout. Graded 17/20.
Role: Lead Developer
Contributions: Built the complete front-end from brief to delivery — layout, responsiveness, CSS architecture and cross-device testing. Design direction was provided by the client.
Web Development · Commissioned
VAM Website
Description: After delivering the CAM website, the professor formally requested a custom version for the VAM course. Completed in one week by adapting and extending the existing codebase to meet the new brief and visual identity.
Role: Developer
Contributions: Full adaptation of the CAM codebase — restyled layout, new content integration and responsive adjustments per the client's specifications.