Who I am
I'm 25 years old and a game development enthusiast, with a specialized focus on 3D asset creation and environment design. I specialize in low and medium poly modelling elements optimized for game engines.
Throughout my journey, I've developed various types of assets: weapons, animated characters and low poly environments. My main focus is the practical and efficient integration into engines such as Unity and Godot.
Current
Bachelor's Degree in Video Games
Universidade Lusófona do Porto